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Werewolf


Skilltree: World
Description:
The Werewolf skill-line is part of the "World" category in the Elder Scrolls Online. The Werewolf skill-line has active skills and passives. You can only actively use Werewolf skills while you are transformed.

How do you unlock the Werewolf skill-line?


There are three different ways how you can get Lycanthropy in the Elder Scrolls Online. You can simply purchase Lycanthropy via Crown Store, this will instantly turn you into a Werewolf. You can get infected by another player or via a Werewolf NPC, once infected you have the debuff “Lycanthropy” on you. With this debuff you can go to one of the three Werewolf Shrines to complete a quest and turn into a real Werewolf.

For a detailed explanation please visit the Werewolf Guide.

How do you level up the Werewolf skill-line?


To level up the Werewolf skill-line in the Elder Scrolls Online you have to kill enemies in Werewolf form. That means the Werewolf skill-line itself will only level up while you are in Werewolf form, this can be a bit tough at the start because you don't have any passives that increase your time in Werewolf form. Therefore you won't be able to stay long in Werewolf form at the start, that is why it is important to kill monsters that have low health. Only the amount of enemies killed matters, not the experience gained.

However, in contrary to the Werewolf skill-line itself, the skills are leveled up by gaining experience from killing monsters or quests. Therefore you can slot Werwolf skills even while you are in human form and level them up.

The Werewolf form does have some small drawbacks while you are transformed. However, in human form you won't be affected by the drawbacks.

The damage numbers of the skills that you see below are used for comparison. The numbers are based on a naked level 50 character without any skills, passives, attributes and champion points allocated. Your damage numbers will change depending on what gear, skills, attributes, champion points, enchantments or buffs your character has.


Name Effect
Ultimate Skills
Werewolf Transformation
Werewolf Transformation

Transform into a beast, fearing nearby enemies for 3 seconds. While Transformed your Max Stamina is increased by 30%. While slotted, your Stamina Recovery is increased by 15%.
Pack Leader
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Pack Leader

Transform into a beast, fearing nearby enemies for 3 seconds. While transformed your Max Stamina is increased by 30%, you take 10% less damage, and you summon two direwolves. You also grant yourself and nearby group members Minor Courage, increasing their Weapon and Spell Damage by 215. While slotted, your Stamina Recovery is increased by 15%.
Werewolf Berserker
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Werewolf Berserker

Transform into a beast, fearing nearby enemies for 3 seconds. While transformed, your Light Attacks apply a bleed for 3716 Bleed Damage over 4 seconds, your Heavy Attacks deal 50% splash damage, and your Max Stamina is increased by 30%. While slotted, your Stamina Recovery is increased by 15%.
Active Skills
Pounce
Pounce

Pounce on an enemy with primal fury, dealing 1742 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Carnage. Carnage causes the enemy to bleed for 1296 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health.
Brutal Pounce
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Brutal Pounce

Pounce on an enemy with primal fury, dealing 1799 Bleed Damage and applying the Hemorrhaging status effect to all nearby enemies. Activating the ability again within the next 5 seconds causes you to cast Brutal Carnage. Brutal Carnage causes enemies to bleed for 1302 Bleed Damage over 10 seconds, dealing up to 450% more damage to enemies under 100% Health. Your Weapon and Spell Damage increases by 100 for each enemy hit, up to 0 times.
Feral Pounce
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Feral Pounce

Pounce on an enemy with primal fury, dealing 1742 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Feral Carnage. Feral Carnage causes the enemy to bleed for 1302 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. Dealing damage with either attack restores 100 Stamina and extends your Werewolf Transformation by.
Hircine's Bounty
Hircine's Bounty

Invoke the Huntsman's blessing, healing you for 6198 Health. This ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%.
Hircine's Rage
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Hircine's Rage

Invoke the Huntsman's blessing, healing you for 6197 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 5% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%.
Hircine's Fortitude
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Hircine's Fortitude

Invoke the Huntsman's blessing, healing you for 8002 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%.
Roar
Roar

Roar with bloodlust to terrify up to 6 nearby enemies, fearing them for 4 seconds and setting them Off Balance for 7 seconds. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629.
Ferocious Roar
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Ferocious Roar

Roar with bloodlust to terrify up to 6 nearby enemies, fearing them for 4 seconds and setting them Off Balance for 7 seconds. Your Heavy Attacks also are 33% faster for 10 seconds after casting. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629.
Deafening Roar
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Deafening Roar

Roar with bloodlust to terrify up to 6 nearby enemies, fearing them for 4 seconds and setting them Off Balance for 7 seconds. Your roar also leaves enemies dazed, applying Major Breach and Minor Maim, reducing their Physical and Spell Resistance by 5948 and damage done by 5% for 10 seconds. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629.
Piercing Howl
Piercing Howl

Crush an enemy with a deafening howl, dealing 2904 Physical Damage. Enemies who are facing you take 10% more damage from this attack.
Howl of Despair
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Howl of Despair

Crush an enemy with a deafening howl, dealing 2999 Physical Damage. Enemies who are facing you take 10% more damage from this attack. You or an ally targeting the enemy can activate the Feeding Frenzy synergy, which grants them Empower and Minor Force for 10 seconds, increasing their damage done with Heavy Attacks against monsters by 70% and their Critical Damage by 10%.
Howl of Agony
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Howl of Agony

Crush an enemy with a deafening howl, dealing 2904 Physical Damage. Enemies who are feared or facing you take 25% more damage from this attack.
Infectious Claws
Infectious Claws

Shred enemies in front of you with your tainted claws, dealing 2178 Disease Damage and an additional 3620 Disease Damage over 20 seconds. Enemies hit by the initial hit are afflicted with the Diseased status effect.
Claws of Anguish
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Claws of Anguish

Shred enemies in front of you with your tainted claws, dealing 2178 Disease Damage and an additional 3620 Disease Damage over 20 seconds. Afflicts enemies with Major Defile for 4 seconds, reducing their healing received and damage shield strength by 12%. Enemies hit by any part of the ability are afflicted with the Diseased status effect.
Claws of Life
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Claws of Life

Shred enemies in front of you with your tainted claws, dealing 2249 Disease Damage and an additional 3620 Disease Damage over 20 seconds. You are healed for 66% of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect.
Passive Skills
Devour
Devour

Allows you to devour corpses to increase the duration of your Werewolf Transformation and restore your Health. Every second you spend devouring a corpse adds 3 seconds to the duration of your Werewolf Transformation and restores 8% of your Max Health. Each corpse can be devoured for up to 4 seconds.
Pursuit
Pursuit

Increases your Movement Speed by 30%. Increases the Stamina your Heavy Attacks restore by 50%.
Blood Rage
Blood Rage

When you deal damage, the duration of your Werewolf Transformation is increased by 4 seconds. This effect can occur once every 5 seconds.
Bloodmoon
Bloodmoon

Allows you to infect another player with Lycanthropy once every week by returning to the Werewolf ritual site. Players already infected with Noxiphilic Sanguivoria cannot be infected with Lycanthropy.
Savage Strength
Savage Strength

Increases your Weapon and Spell Damage by 18%. Grants you Major Resolve, increasing your Physical and Spell Resistance by 5948.
Call of the Pack
Call of the Pack

Reduces the cost of remaining in your Werewolf Transformation by 20% for each transformed werewolf or direwolf in your group, including yourself, up to a maximum of 80%.

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