Name | Effect |
---|---|
Ultimate Skills | |
Berserker Strike![]() |
Strike at an enemy with a vicious blow, dealing 2333 Physical Damage to them and all nearby enemies This attack ignores the target's Physical Resistance, and grants you Physical Resistance and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. |
Onslaught![]() ![]() |
Strike at an enemy with a vicious blow, dealing 2333 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your Direct Damage attacks equal to 100% of the amount ignored from the initial target for 5 seconds. |
Berserker Rage![]() ![]() |
Strike at an enemy with a vicious blow, dealing 2409 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical Resistance and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. |
Active Skills | |
Uppercut![]() |
Slam an enemy with an upward swing, dealing 1789 Physical Damage. |
Dizzying Swing![]() ![]() |
Slam an enemy with an upward swing, dealing 1848 Physical Damage and setting them Off Balance for 7 seconds. Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds. |
Wrecking Blow![]() ![]() |
Slam an enemy with an upward swing, dealing 1848 Physical Damage. Grants you Empower for 3 seconds, increasing the damage of your Light and Heavy Attacks by 40%. |
Critical Charge![]() |
Launch across the earth and smash an enemy, dealing 932 Physical Damage. This attack is always a Critical Strike. |
Stampede![]() ![]() |
Launch across the earth and smash an enemy, dealing 963 Physical Damage to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing 144 Physical Damage to all enemies in the area every 1 second for 10 seconds. |
Critical Rush![]() ![]() |
Launch across the earth and smash an enemy, dealing 963 Physical Damage. Deals up to 50% more damage based on the distance traveled. This attack is always a Critical Strike. |
Cleave![]() |
Focus your strength into a mighty swing, dealing 1166 Physical Damage to enemies in front of you. |
Carve![]() ![]() |
Focus your strength into a mighty swing, dealing 1166 Physical Damage to enemies in front of you, and causing them to bleed for an additional 1200 Physical Damage over 10 seconds. |
Brawler![]() ![]() |
Focus your strength into a mighty swing, dealing 1166 Physical Damage to enemies in front of you. You also gain a damage shield that absorbs 1088 damage for 6 seconds. Each enemy hit increases the damage shield's strength by 50%, up to 300%. |
Reverse Slash![]() |
Spin around and strike an enemy down, dealing 777 Physical Damage. Deals up to 300% more damage to enemies with less than 50% Health. |
Reverse Slice![]() ![]() |
Spin around and strike an enemy down, dealing 777 Physical Damage. Deals up to 300% more damage to enemies with less than 50% Health. Other enemies nearby take 78% of the damage inflicted to the primary target. |
Executioner![]() ![]() |
Spin around and strike an enemy down, dealing 802 Physical Damage. Deals up to 400% more damage to enemies with less than 50% Health. |
Momentum![]() |
Focus your strength and resolve to gain Major Brutality, increasing your Weapon Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 20% for 20 seconds. |
Forward Momentum![]() ![]() |
Focus your strength and resolve to gain Major Brutality, increasing your Weapon Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 20% for 20 seconds. Activating this ability removes all snares and immobilizations from you and grants immunity to them for 4 seconds. |
Rally![]() ![]() |
Focus your strength and resolve to gain Major Brutality, increasing your Weapon Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 20% for 20 seconds. You heal for 802 Health when Rally ends. The final heal is increased by 15% every 1 second, up to a maximum of 300%. |
Passive Skills | |
Forceful![]() |
Your Light and Heavy Attacks damage up to 3 other nearby enemies for 50% of the damage inflicted to the primary target. |
Heavy Weapons![]() |
Grants a bonus based on the type of weapon equipped: Swords increase your damage done by 6%. Axes grant your melee attacks a 16% chance to apply a bleed dealing 2004 Physical Damage over 6 seconds. Maces cause your attacks to ignore 20% of your target's Physical Resistance. |
Balanced Blade![]() |
Reduces the Stamina cost of your Two-Handed abilities by 15%. |
Follow Up![]() |
When you complete a fully-charged Heavy Attack, your next direct damage attack used within 7 seconds deals an additional 10% damage. |
Battle Rush![]() |
Increases your Stamina Recovery by 30% for 10 seconds after killing a target. |